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Hellbound - Stage 6 (Enchanted Megaliths)
When Stage 6 of Hellbound has been reached, the NPCs inside the main building of the Native Village will begin speaking about unusual changes occurring at the Enchanted Megaliths.

Kief reports abnormalities in the area, while Tailor Buron explains that Darion’s forces appear weakened but are putting great effort into defending the Megaliths — suggesting something important is hidden there.

If you travel to the Enchanted Megaliths north of the Native Village, you will indeed notice an increased number of monsters. But now the united front of the Natives, newcomers, and Caravan is strong enough to launch an attack on this area.

[Hellinark], Naia’s Defender, is a level 84 Raid Boss. He is aggressive, capable of stunning players, and difficult to defeat — but killing him grants a large amount of trust points.

Hellinark can use powerful magic to summon [Naia Failans], cactus-like crystalline beings that normally remain passive but cast dangerous debuffs when they sense threats toward themselves or their master.

In addition, Hellinark commands large numbers of [Failan’s Guards] and [Arcane Guardians]. Failan’s Guards are passive and very difficult to pull individually. Despite this, both they and Arcane Guardians can be spoiled for EWS scrolls, making them worthwhile targets for Bounty Hunters and Fortune Seekers — not just for trust points, but for profit.

However, be extremely cautious when killing the guards. Creatures in the Enchanted Megaliths are highly social and pull entire groups easily.

Boss Hunt

Just like in [Stage 5], you can visit the Hellbound Traitor hiding in the Native Village. Give him 10 Marks of Betrayal to gain access to fight the RAID boss [Leodas] again.

Defeating Leodas increases recognition with the Steel Citadel but reduces trust points. He is also extremely resistant to polearms — bringing another type of weapon is recommended.

Once the Enchanted Megaliths are conquered, the invisible barrier blocking access to the Battered Lands will fall. From this point on, the Chimeras living there can be hunted.

To advance to Stage 7, the server must accumulate over 1,500,000 trust points.

For information about the next stage of Hellbound, please refer to:
Next Hellbound Stage (7)

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